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// Copyright © 2020 rsiddharth <s@ricketyspace.net>
// SPDX-License-Identifier: ISC
package lib
func FillStr(a string, l int) string {
b := ""
if l < 1 {
return b
}
for i := 0; i < l; i++ {
b += a
}
return b
}
func FillBytes(c byte, l int) []byte {
if l < 1 {
return make([]byte, 0)
}
bs := make([]byte, l)
for i := 0; i < l; i++ {
bs[i] = c
}
return bs
}
func StrToBytes(s string) []byte {
bs := make([]byte, len(s))
for i := 0; i < len(s); i++ {
bs[i] = byte(s[i])
}
return bs
}
func BytesToStr(bs []byte) string {
s := ""
for i := 0; i < len(bs); i++ {
s += string(bs[i])
}
return s
}
// Strip space and newline characters from string.
func stripSpaceChars(s string) string {
ss := ""
for i := 0; i < len(s); i++ {
if s[i] == ' ' {
continue
}
if s[i] == '\n' {
continue
}
ss += string(s[i])
}
return ss
}
func AlphaPunchScore(bs []byte) int {
s := 0
for i := 0; i < len(bs); i++ {
if isAlphaPunch(bs[i]) {
s += 1
}
}
return s
}
// Returns true if byte 'c' is a non-numeric character in the English language.
func isAlphaPunch(c byte) bool {
switch {
case 'A' <= c && c <= 'Z':
return true
case 'a' <= c && c <= 'z':
return true
case c == ' ' || c == '.':
return true
case c == ',' || c == '\'':
return true
case c == '"':
return true
}
return false
}
func NumToChar(n int64) byte {
if 0 <= n && n <= 9 {
return byte(48 + n)
}
return 0
}
func NumToStr(n int64) string {
s := ""
for n != 0 {
s = string(NumToChar(n%10)) + s
n /= 10
}
return s
}
func StrSplitAt(c byte, s string) []string {
l := make([]string, 0)
acc := ""
for i := 0; i < len(s); i++ {
if s[i] == c {
l = append(l, acc)
acc = ""
} else {
acc += string(s[i])
}
}
if len(acc) > 0 {
l = append(l, acc)
}
return l
}
func StrToUpper(s string) string {
us := ""
for i := 0; i < len(s); i++ {
if 'a' <= s[i] && s[i] <= 'z' {
us += string('A' + (s[i] - 'a'))
} else {
us += string(s[i])
}
}
return us
}
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